Hello, my name is Paolo Pedercini and this is my secret porfolio page.
Two things about me: I was Born in 1981 somewhere in Northern Italy, I'm currently based in Pittsburgh after surviving in Milan, studying in Troy, NY and lounging around in Brooklyn. At the present moment I'm an assistant professor at Carnegie Mellon University, and an artist / game designer usually working under the project name Molleindustria.

You can download a PDF of my resume here.
You can read my artist statement and objectives here

You can contact me at paolo [at] molleindustria [dot] it or follow me Twitter.


In the past ten years I made about thirty games and interactive artworks, some of which may take a considerable amount of time to experience. So instead of providing links to every piece in chronological order I'll try to guide you through my work in a way that is the most respectful of your time.

This is a video reel giving an overview of molleindustria projects from 2003 to 2010. All the games are playable or downloadable from the molleindustria website



Two-channel narrative game about the daily routine of an drone pilot.
Co-written by Jim Munroe. Sound design by Jesse Stiles.
Installation/online game.
Website and downloads

Write-ups in English: Ars Technica/Wired, PopMatters, New Statesman.

*Part of the New Frontier section at Sundance Festival 2012.
*Winner of the Grand Jury Award at Indiecade 2012.
*Winner of Best Gameplay and Knight newsgame at Games for Change 2012.


"Educational" game for smart phones about the social cost of electronic manufacturing. First accepted then banned from the App store. The video Shows the full playthrough.
iPhone/iPad/Android game.
Website and downloads

Write-ups in English: New York Times, Guardian, ZNet, NBC.

*Online Commission for Abandon Normal Devices festival (UK) 2011.
*Co-commissioned by the Gwangju Design Biennale (South Korea).


An existential game about alienation and refusal of labor.
Soundtrack by Jesse Stiles. Online game.
Website and downloads

Write-ups in English: Gamasutra, The Millions, Ditchtung Journal, GOOD.

*Finalist at Indiecade Festival 2010.


A commentary on the oil industry, lobbying and fossil fuel depletion.
Website and downloads

Write-ups in English: Guardian, Mother Nature Network, Game Set Watch.

*Finalist at Indiecade Festival 2010.


Unofficial NRA game where "good guys with guns" shoot at "bad guys with guns" except all the characters are controlled by the player.
Downloadable game.
Website and downloads

Write-ups in English: Financial Post, Guns, Wired, International Businness Times.

*Fundraising initiative to support a series of radical gamemaking workshops at the Allied Media Conference in Detroit.


Reverse propaganda video about post-traumatic stress disorder filmed within the recruiting game America's Army.
Machinima video, 6 minutes.

Write-up: Dissertation, Newsgames Georgia Tech


An anti-advergame highlighting the unethical practices of the fast food industry. Online game.
Website and downloads

Write-ups in English: CNet, Gamasutra.

*Mistaken for an official advertising campaign the game spun off an identity correction hijink in collaboration with prankster group the Yes Men.


Dynamic mapping of flights involved in the CIA extraordinary rendition program.
Collaboration with the Institute for Applied Autonomy and with experimental geographer Trevor Paglen. Data visualization.
Website and downloads

*Ars Electronica 2007 curated selection
*Rhizome commission

FAITH FIGHTER (2008) best

A tongue-in-cheek cathartic game for fundamentalists of all kinds. Players control Godzilla-sized deities in a sprawling supernatural death match.
After a tabloid-generated controversy the game was temporary replaced by a "pacifist" sequel.
Online game.
Website and downloads

Write-ups in English: Huffington Post, The Times, Jerusalem Post.


Leaky World - Playable commentary on WikiLeaks. 2010.

Inside a Dead Skyscraper - Interactive music video. 2010.

Memory Reloaded - Matching game about historical revisionism. 2010.

Run, Jesus Run! - The life of Jesus in 10 seconds and 8 bits. 2010.

The 21st Century Home
- An inflatable “real virtuality” installation. 2009.

- Fast-paced, fast-paced, branching narrative / Unidentified playable object. 2009.

Kosmosis - An arcade space shooter from a an alternate socialist past. 2009.

Missed Connections - A forensic investigation of physical disconnection
based on craigslist classified ads. Video, 2008.

The free culture game - Playable theory about the struggle between free culture and copyright. Online game, 2008.

Permitted Habitats - Interactive map of genetically modified organisms
released for field tests. Collaboration with the Center for PostNatural History. Data visualization, 2008.

Operation: Pedopriest - Newsgame about child abuses within the clergy.

Where Next? - Online platform for betting on terrorist attacks inspired by
an actual DARPA program. Collaboration with project, now offline, 2005.

Embrioni in fuga (Embryos’ Run) - Propaganda game for a referendum
about stem cell research. 2005.

Ricordi bastardi - The first Italian mash-up album. 14 tracks remixing classic
Italian and modern pop/rock songs. Online EP 2005.

Enduring Indymedia
- Newsgame about the seizure of Indymedia server
hardware. 2004.

MayDay NetParade
- Virtual parade for the precarious workers movement. 2004. Papa

Parolibero - Satirical tool deconstructing the language of the Catholic establishment. Software toy, 2004.

Orgasm Simulator - Rhythm game about a subtle form of gender oppression. 2003.

Tamatipico - Virtual pet parody about labor issues. 2003.

Queer Power - A queer détournement of the fighting game genre. 2004.

Tuboflex - Dystopic commentary on flexible labor. 2003.



Books discussing my work:

James Newman, Best Before: Videogames, Supersession and Obsolescence. Routledge, 2012.

Ulrik Andersen, Christian Bro Pold, Soren. Interface Criticism: Aesthetics Beyond the Buttons. Aarhus university press, 2011.

Harteveld, Casper. Triadic game design: balancing reality and play. Springer, 2011.

Rose, Mike. 250 Indie Games You Must Play. A K Peters/CRC Press, 2011.

Di Corinto, Arturo, and Gilioli, Alessandro. I Nemici della Rete. Rizzoli, 2010.

Schrier, Karen, and David Gibson. Designing Games for Ethics. IGI Global, 2010.

Fuchs, Mathias. Das Spiel und seine Grenzen, Springer, 2010.

Lemoine , Stéphanie, and Samira Ouardi. Artivisme. Editions alternatives, 2010

Bogost, Ian. Newsgames. MIT press, 2010.

Dyer-Witheford, Nick and Greig de Peuter . Games of Empire: Global Capitalism and Video Games. U. Of Minnesota Press, 2009.

Raley, Rita. Tactical Media. U. of Minnesota Press, 2009.

Tota, A. L. Gender e mass media. Verso un immaginario sostenibile. Meltemi Editore, 2008.

Williams, J. Patrick, and Jonas Heide Smith. The players' realm: studies on the culture of video games and gaming. McFarland, 2007.

Bogost, Ian. Persuasive Games: The Expressive Power of Video Games. MIT press, 2007.

Bazzichelli, Tatiana. Networking: la rete come arte. Costa & Nolan, 2006.

Articles on academic journals:

Soderman, Braxton. Every Game the Same Dream? Politics, Representation, and the Interpretation of Video Games. Dichtung-digital Journal, 2010.

Ferri, Gabriele. Satira politica tramite videogioco. Considerazioni semiotiche sull’uso persuasivo di sistemi algoritmici. EC Rivista dell’associazione italiana studi semiotici, 2010.

Noonan, Luke. An artist interview with Paolo Pedercini / Molleindustria. Emerging Language Practice Journal, University of Buffalo, 2010

Breivik, Kristin. Games Combatting the Dictatorship of Entertainment: A Study of the Newsgaming Phenomenon. INFOMEVI345, University of Bergen. 2008.

Ludovico, Alessandro. Memory Reloaded: The treatment of history in video games as exemplified in a work by Paolo Molleindustria. Springer|in, 2006.


PDF files. For a more complete list click here

The Best Amendment Indie Game Takes On the NRA - Wired
Ecco l'Italia del videogame intelligente - Repubblica (IT)
The Best Amendment Explores Gun Violence - International Business Time (UK)
La critica sociale e' un gioco - Il Sole 24 ORE (IT)
Unmanned and the Rhetoric of Division - PopMatters
Death by Joystick - Der Standard (AT)
Verdens beskidte spejl - Weekendavisen (DK)
Unmanned presents a nuanced, psychological perspective on modern warfare - Art Technica
Civilian Casualties - Filmmaker Magazine
¿Suenan los soldados con ovejas electricas? - El Pais (ES)
How text-based war games are challenging representations of conflict
- New StatesMan (UK)
Haaretz (IL) המשחק שיוציא לכם את החשק להיות מפעיל מל"טים - משחקים - הארץ
Saving the World One Controller at a Time - The Takeaway NPR/PRI
The art of play - Financial Times (UK)
Giochi Radicali - Il Mucchio (IT)
Interview with Paolo Pedercini - Journal #3 (UK)
Game That Critiques Apple Vanishes From App Store - New York Times
Phone Story Das Anti-Handy-Spiel - DW (DE)
The tale of banned iPhone game Phone Story - USA Today
Apple bans app that shows ugly side of electronics - CNN
App Store Anti-iPhone-Spiel furs iPhone verboten - Spiegel (DE)
The ugly side of Apple - New Zealand Herald (NZ)
La Apple blocca Phone Story, il gioco-denuncia su come nascono i telefonini - La Stampa (IT)
Apple bans satirical iPhone game Phone Story from its App Store - The Guardian (UK)
Wikileaks entre en jeu - Ecrans (FR)
NBC News - Wikileaks game asks you to connect dots and stop leaks - NBC News
Leaky World/ la critica ludica di Wikileaks - Corriere della Sera (IT)
Analysis/ Every Day's Not The Same 'Art Game' - Gamasutra
A Videogame to Fight Cubicle Malaise - GOOD
Every Day The Same Dream - The Millions
Oiligarchy: A game with a message - The Guardian (UK)
Nettiaktivismia Mäkkärin kääreissa - Voima (FI)
Videospil om pædofile præster vækker vrede - Politiken (DK)
La grande cuisine de McDo - Liberation (FR)
Political games - BBC (UK)
Giochi politici
- Specchio (IT)
Molleindustria - La Stampa (IT)
Molleindustria gioca duro - Exibart (IT)



I regularly publish writings and transcripts from my talks on my blog.

In the past I've been a contributor of the new media art magazine neural and I wrote a few short essays published in the following antologies:

Benvenuti nel deserto del reale. Una conversazione con Paolo Pedercini in MACHINIMA! Teorie. Pratiche. Dialoghi.
Edited by Matteo Bittanti, Henry Lowood. Ludologica, 2012.

Chapter 25, in Cultura e nuovi media: Cinque interrogativi di Lev Manovich. Edited by Vito Campanelli and Danilo Capasso. MAO Media, 2011.

“Oiligarchy Post-mortem”, in Net Works. Edited by xtine Burrough. Routledge, 2011.

“Media contagiosi” (Contagious media), in Skizomedia. Edited by Franco "bifo" Berardi. Derive/approdi, 2006.
Note: pop essay about viral media.

“Radical game design: Notes on video game rethorics”, A mínima / revista de arte y nuevas tecnologías, 2006.

7 Giorni in una seconda vita” (7 days in a second life), Cluster magazine, 2005.
Note: The first essay about Second Life written in Italian.


You can read my teaching philosophy and objectives here

Syllabi and websites for the classes I taught at Carnegie Mellon between 2009 and 2013:

Experimental Game Design: Playing stories

Electronic Media Studio II - Computational art

2D Animation

Experimental Game Design: Games as social interfaces

Electronic Media Studio I - Video, Performance, Animation

Game Design for Artists Maveriks and Troublemakers

Electronic Media Studio I (old) - Digital Imaging



Indiecade East
Museum of Moving Images, New York City, NY
February 15-17 [talk][show]

Spilbar: Play'n Provoke Filmhuset, Copenhagen, DK
January 10, 2013 [talk]

Indiecade Festival San Francisco, CA
October 4-7, 2012 [show][talk]

Lecture UCSC Center for Games and Playable Media, Santa Cruz, CA
October 1, 2012 [talk]

Lecture CSU East Bay, Hayward, CA
October 3, 2012 [talk]

Arse Elektronika 4Play
Center for Sex and Culture, San Francisco, CA
September 27-30, 2012 [talk]

Fantastic Arcade Fantastic Fest, Austin, TX
September 19-26, 2012 [show][talk]

Social Disorder Glassell Gallery, LSU, Baton Rouge, LA
August 30 - October 7, 2012 [show]

Making Revolutionary games with verbs Allied Media Conference, Detroit, MI
June 30, 2012 [workshop]

Bivouac Urbain Quebec city, CA
June 14 - 17, 2012 [jury]

Agit prop game design Games 4 Change / NYU Game Center, New York, NY
June 18, 2012 [talk][show]

Deconstructing the Habit
ACNY Spattered Columns, New York, NY
June 6th [show]

Open - Arti
Triennale, Milano, IT
May 22, 2012 [talk]

Level, Art Center of the Capital Region Troy NY
April 27 – May 25, 2012 [show]

Environment today CMU, Pittsburgh, PA
April 1, 2012 [talk]

Artist Talk UCLA, Los Angeles, CA
March 13, 2012 [talk]

So far so good, Extra Extra gallery Philadelphia, PA
January 13, February 12, 2012 [show]

New Frontiers, Sundance Festival Utah MOCA, Salt Lake City, UT
January 17 - 27, 2012 [show]

Jusqu'ici, tout va bien Oudeis, Le Vigan, FR
December 9 - 17, 2011 [show]

d = D != d, Gwangju Design Biennale. Gwangju, South Korea.
September 7 - November 11, 2011 [show]

2Player Computers. Games. Art. 16th July - 5th September 2011
New Walk Museum & Art Gallery [show]

Online commissions, AND: abandon normal devices. Liverpool, UK
September 28 2011 - November 28, 2011 [show]

SpielSalon July 14 - 16, 2011
Kassel (Germany) [show][talk]

Why Participate? Flux Factory, NY (USA)
August 5, 2011 [show][talk]

Interior-ity September 22 - October 30, 2011
PROEKT_FABRIKA @ Moscow Biennial (Russia) [show]

Platine Festival August 15 - 19, 2011
Cologne (Germany) [show]

Neoludica: art is a game June 1 - November 27, 2011
Collateral Event Venice Biennale (Italy) [show]

Lecture Series Youngstown State University, OH
April, 2011 [talk]

The invisible pavillion June 1 - November 27, 2011
Collateral Event Venice Biennale (Italy) [show]

Far Game May 27 - 28, 2011
Cineteca di Bologna (Italy) [talk]

Videoformes Festival Clermont-Ferrand (France)
March 16, April 3, 2011 [screening]

The Typhoon Continues and So Do You Flux Factory, NYC (USA)
April 2 - May 1, 2011 [show]

We can be heroes Espace multimedia gantner, Belfort-Dijon (France)
March 26, June 25, 2011 [show]

FILE games Rio Rio de Janeiro (Brazil)
April 12 - May 08, 2011 [show]

Source code Modified arts, Phoenix (AZ)
March 18 – April 10, 2011 [show]

SLOW MOVES: Toward a Gaming Aesthetics of Inactivity New Media Caucus @ CAA conference, NYC
February 12, 2011 [talk]

Credit Due Babycastles, NYC
January 6, 2011 [show]

Design Politics Inspiration Fest, Buenos Aires (Argentina)
November 26 /27, 2010 [show]

Electrified 02 – Hacking Public Space, S.M.A.K. in Belgium
Gent (Belgium) / Microwaves (Hong Kong)
April 3 - June 13, 2010 [show]

Indiecade 2010 Los Angeles, CA (USA)
October 8 - 10, 2010 [talk][show]

Fantastic Fest Arcade Austin, TX (USA)
September 23-26, 2010 [talk][show]

IMPAKT Festival  Utrecht (Netherlands)
13-17 October, 2010 [show]

Learn to play Euphrat Museum of Art Cupertino, CA
September 17-18, 2010 [show]

N Design 2010: art games Curitiba (Brazil)
July 11 - 18, 2010 [show]

PLAYFUL & PLAYABLE: Crítica y Experimentación con Videojuegos  Vitoria (Spain)
June 24 - September, 2010 [show]

Games 4 change New York, NY (USA)
May 24-27, 2010 [show]

Game Developers Conference - Serious Games Summit San Francisco, LA (USA)
March 9-13, 2010 [talk]

Esse, Νosse, Posse: Common Wealth for Common People Athens (Greece)
National Museum of Contemporary art [show]

La Fete de l'animation 
Lille (France)
18-21 March, 2010 [show]

Game (Life): Video Games in Contemporary Art Firehouse Gallery, Burlington VT (USA)
December 18, 2009 –February 13, 2010 [show]

FILE GAMES Hipersonica Museu de Arte Moderna, Rio de Janeiro (BR)
December 02-18, 2009 [show]

Artist talk Northern Illinois University, Dekalb (USA)
November 05 2009 [talk]

Artist Talk @ Lecture Series Carnegie Mellon University, Pittsburgh (USA)
November 3, 2009 [talk]

Hijacking Controversy: Tales from the Front Lines of Tactical Media October 27, 2009
Carnegie Mellon University, Pittsburgh (USA) [talk]

MARKET FORCES Share Festival, Torino (IT)
November 3-8 2009 [show]

ATOPIC FESTIVAL CitÈ des sciences et de l'industrie, Paris (FR)
October 27th-November 4th, 2009 [screening]

INDIE GAMES ARCADE Eurogamer expo, London (UK)
October 30-31, 2009 [talk]

GAMES ART FACTORY Porte de Versailles, Parc des Expositions, Paris (FR)
September 17-20, 2009 [show]

Techno Culture Dowd Fine Arts Center, Cortland NY
May 28 - June 26, 2009 [show]

Werk Nu / Work now
Z33, Hasselt (BE)
June 28 - July 27, 2009 [show]

SubversivMesse Linz (AT)
May 14-17, 2009 [show]

Play Cultures - multiplace
Bratislava (SK)
April 14 - May 03, 2009 [show]

Digital.Event.09 Toronto (CA)
February 13 - 28, 2009 [show][talk]

Pixxelpoint, for God's sake Nova Gorica (SL)
December 5-12, 2008 [show]

Crisi. Contra les aparences @ Angels Barcelona Barcelona (ES)
December 04, 2008 - January 24, 2009 [show]

Contrajuegos S.Sebastian (ES)
September 12 2008 [workshop]

Digital Art à la carte @ Sonar Barcelona (ES)
June 19-21 2008 [show]

The Super Thing: NYC goes DEVO 3d Ward gallery, New York City (USA)
May 10 - June 1 2008 [show]

Influence & Independence Game Symposium  Rensselaer Polytechnic Institute, Troy, NY (USA)
April 26 2008 [talk]

Signal and noise festival VIVO media arts centre, Vancouver (CA)
Aprile 17 - Aprile 19 [show]

Homo Ludens Ludens LABoral Centro de Arte y Creación Industrial, Gijon (ES)
April 18 - September 22 2008 [show][talk]

Try Again La casa Encendida, Madrid (ES)
April 10 - June 8 2008 [show]

SimUtopie & SimDistopie Università degli Studi della Repubblica di San Marino, (SM)
March 13 2008 [talk]

FAD Festival de arte digital Belo Horizonte (BR)
September 29 2007 [show]

Play Cultures  Museum of Contemporary Art Vojvodina, Novi Sad (Serbia)
October 4-25 2007 [show]

Els límits de la natura Centre d'Art la Panera, Lleida (ES)
July 5 - September 30 2007 [show]

Mediawala festival New Delhi (IN)
March 1, 2007 [show]

Private Dancers
O3one, Belgrado (Serbia)
February 19-24 2007 [show]

Haktion! Political Games Centre Pompidou, Paris (FR)
January 21 2007 [talk]

Serious simulations for fun Aarhus University (DK)
November 28 2006 [talk]

Mine 06 digital arts festival Rebild (DK)
October 28-29 2006 [show]

Interaktivni Festival Lubjana (SI)
October 26 2006 [talk]

Gaming Realities - mediaterra Athens (GR)
October 4-8 2006 [show]

File Games File Festival, Sao Paulo (BR)
August 15- September 3 2006 [show]

The influencers CCCB, Barcelona (ES)
July 6-8 2006 [talk]

Homemade Festival Fine arts academy, Carrara (IT)
June 9 2006 [talk]

Games@iulm IULM, Milano (IT)
May 3 2006 [talk]

Radical Software Piemonte share festival, Torino (IT)
March 8-12 2006 [talk]

Researching the Future: art and design in transmodal transition NABA, Milano (IT)
February 8 2006 [talk]

Media contagiosi Connessioni leggendarie - Mediateca S.Teresa, Milano (IT)
November 5 2005 [talk]

Hoax is More! Taverne republique, Paris (FR)
October 19, 2005 [talk]

Playing with code Interferenze - New arts festival, S. Martino Valle Caudina (IT)
September 1-3, 2005 [talk][show]

PoV: Alternative Games Exhibition Digra international games conference, Vancouver (CA)
June 16-19 2005 [show]

Utopia reversed Schiller festival, Weimar (DE)
May 26 2005 [talk]

Molleindustria The Israeli center for Digital Art (IL)
March 30 2005 [show]

Piemonte Share Torino (IT)
February 28 2004 [show]

ALT + CTRL / A Festival of Independent and Alternative Games University of California, Irvine (USA)
October 5 - November 24 2004 [show]

October 16 - November 7 2004 [show]

PEAM, Pescara Electronic Artists Meeting Pescara (IT)
May 19-23 2004 [talk]